Kerbal Space Program Credit: Take-Two Interactive But they ended up implementing a very good simulation." "What the team in the early days was trying to achieve was just doing a fun game that could entertain space nerds. "I would say education was a happy accident for us," said Nestor Gomez, Kerbal Space Program's lead producer. In 2020, the studio released the free update "Shared Horizons" (Opens in a new tab), which allows players to build the Ariane 5 launch vehicle and play through two scenarios based on real ESA missions - BepiColombo, a mission to Mercury carried out in partnership with the Japan Aerospace Exploration Agency and Rosetta, a mission to land on Comet 67P/Churyumov-Gerasimenko. ![]() In fact, Squad worked with scientists from the European Space Agency to introduce actual missions to Kerbal Space Program. "We've had plenty of examples of people in the community who, from the game, it's grown their passion for space and astrophysics, to the point where they've actually gone and studied it and now work for NASA or ESA." "So the community that it gathers, it really is heavily laden with people who are interested in space exploration, physics, all that kind of scientific endeavor."Īs Leighton noted, it also works the other way around. "It gives you the opportunity to try and do stuff that real space programs do," said Tregoning. ![]() Credit: Kerbal Space Program: Enhanced Edition Happy accidents Kerbal Space Program was intended to entertain space nerds, but it's also creating them. Many are still playing Kerbal Space Program 10 years later as they anticipate the sequel’s release, including Tregoning and fellow co-lead engineer Jamie Leighton, who both began as fans. This commitment to realism has garnered Kerbal Space Program a dedicated fanbase of virtual astronauts, whose fascination with space has been nurtured by the game's basis in relative reality - actual physics and actual science. What sets Kerbal Space Program apart is that it’s heavily based in science fact rather than science fiction, using a physics simulation that’s as realistic as its developers can manage with only the power of a home computer. Released on June 24, 2011, the sandbox game lets players build spacecraft and launch enthusiastic green creatures called Kerbals into space - often with more failures than successes. ![]() It makes sense considering that spacefaring is what Kerbal Space Program is all about. There are still many mysteries hidden in our oceans of course, but that prospect simply isn't as exciting for Squad as the pull of deep space. "It's the one great exploration frontier that still remains, right?" said co-lead engineer David Tregoning in an interview with Mashable. It seems fairly unanimous among Kerbal Space Program (Opens in a new tab) ' (Opens in a new tab)s development team, Squad, that, given the opportunity, they'd definitely go to space.
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